Venturing into the digital realm, the game featuring Alita, a character with striking blue hair and robotic arms, promises an immersive experience but falls short in execution. Alita, designed with an hourglass figure and captivating black eyes, is the focal point of a game that is still in its beta phase. The interface, cluttered with unlabeled buttons and devoid of clear instructions, complicates interaction rather than facilitating it. Players begin by pressing a simple 'play' button, only to be greeted by a room filled with ambiguous black squares and a series of controls that manipulate Alita's actions and expressions. These controls range from adjusting her physical engagements to altering her facial expressions and eye movements. Despite the allure of Alita's design, the game's lack of intuitive navigation and detailed customization options for skin tones and outfits leaves players wanting more. The current setup feels incomplete and prematurely released, suggesting that Alita is not yet ready to captivate a broader audience. While the potential for a more polished and engaging experience exists, the game, in its current state, might disappoint those seeking a refined and user-friendly interface. I remain hopeful for significant updates and improvements that could elevate Alita to meet player expectations fully.